Community
Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

aiToon: Different edge width for the same model

1 REPLY 1
Reply
Message 1 of 2
Anonymous
715 Views, 1 Reply

aiToon: Different edge width for the same model

Hi,

Working on a stylized animated character that I want to render with the new aiToon shader (attachment). I bumped into this problem where I don't know how to apply different edge widths to outside lines (silhouette of the model) and inside lines (lines that are not part of the silhouette). Sure with different shaders it can be done, but some geometry is both inside and outside so I need a procedural way of shading knowing where the outside and inside is.

Any help would be much appreciated,

Cheers!

Aaron

2487-outlines.jpg

Tags (2)
Labels (2)
1 REPLY 1
Message 2 of 2
lee_griggs
in reply to: Anonymous

  1. Are you able to combine the parts?
  2. Maybe Toon ID can help?
  3. Does changing the Priority help?
Lee Griggs
Arnold rendering specialist
AUTODESK

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report