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Arnold vector blur pass? Can't get it to work.

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Message 1 of 3
Anonymous
266 Views, 2 Replies

Arnold vector blur pass? Can't get it to work.

I am using a demo of max 2019, and Nuke 9.0 v5 for comping.

Trying to get a simple sphere out with a motion vector pass for vector blur, for testing purposes.

I understand that with Arnold, I have to create an AOV channel and use it in Nuke for vectors. I see the motionblur channel in Nuke but it's empty. What might I be missing?

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Message 2 of 3
timh5D75Z
in reply to: Anonymous

Turn on motion blur in the render settings, but override the camera's shutter duration to be instantaneous.

https://docs.arnoldrenderer.com/display/A5AFMUG/Motion+Vector

Message 3 of 3
mikinik
in reply to: Anonymous

it doesn't work for me too.

2512-mb.jpg

2513-mb2.jpg

3ds max 2022/ Windows 10
5950x / 64Gb / 2070sх2

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