Hello! I'm still wondering how I can re-create the ocean shader with Arnold.
How can I reuse the spectrum displacement shader created to get more details about my ocean?
I've been looking for weeks and I can't find much for Houdini, but there's a lot of rendering but no one explains how to do it, I tried a method I found here but nothing to do ...
I plan to buy Arnold to be able to work with it and it's really a big brake, I have the choice between getting by with mantra that does the rendering but very slowly, or Arnold without knowing how and paying a license.
If anyone has a solution, please share.
Have a nice day.